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CONFIG

Below is the default configuration file used in Hydex-Bossmenu V2.


config.lua
Config = {} Config.Framework = 'qb' -- qb or esx or qbx Config.AdminAccessCommand = 'createbossmenu' -- command to createbossmenu ( for admins) Config.Account = 'bank' -- bank or money (the account that we use for deosit and withdraw) Config.Inventory = 'qb' -- (qb, ox are prebuilt configurations) ( check sv_function and cl_functions.lua for more info) Config.PlayerLoadEvent = 'QBCore:Client:OnPlayerLoaded' -- (QBCore:Client:OnPlayerLoaded for qb and qbx) (esx:playerLoaded for esx) Config.DefaultJob = { -- DefaultJob that set player fired grade = 0, name = 'unemployed' } Config.InventoryConfig = { -- inventory configuration slot = 50, -- 50 slots maxweight = 1000000, -- 1000kg } Config.PedConfig = { -- if u set ped enabled , then this config will be used animation = { enabled = true, -- if u set this to false, then ped will not play any animation dict = 'amb@world_human_hang_out_street@male_a@idle_a', -- animation dict anim = 'idle_d', -- animation name } } Config.BossMenuSprites = { -- if u set ped disabled then this config will be used enabled = true, -- if u set this to false, then bossmenu will not show any sprites sprite = 21, -- sprite number https://docs.fivem.net/docs/game-references/markers/ color = { -- sprite color ( RGBA ) r = 255, -- red g = 0, -- green b = 0, -- blue a = 255 -- alpha }, scale = 0.6, -- sprite scale bowUpandDown = true, -- if u set this to true, then sprite will move up and down } Config.Interaction = 'textui' -- textui, ox_target, qb-target
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